Monday 22 October 2012

Character Modelling Without Blueprints


Today I attempted to model a character from scracth without the use or guidance of any blueprints or images. I decided to box model my character. Below is my character so far in both the front and side view.

This was quite difficult. I was told my model was too flat half an hour into my modelling, so I tried to add more curveture to the body shape without adding any more polygons. 

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